Never seen this sort of thing before: rap music on web standards and design. Pretty nifty:
Lyric highlights:
easy to look at with a nice navigation when you can't find what you want it causes frustration a clear Call to action to increase the temptation use appealing graphics they create motivation if you have animation use with moderation cause search engines can't index the information
when you use CSS, you page will load quicker client satisfied like they eating on a snicker they stuck on your page like you made it with a sticker and then they convert now that's the real kicker make you a lil richer, your site a lil slicker
The full lyrics of this song by The Poetic Prophet (aka The SEO Rapper) can be found on YouTube: Design Coding
Ever since I switched my Flickr stream to Creative Commons, I noted that my photos are starting to pop up on various sites. The license requires the articles to provide a link back to the original post, and in turn the credits transformed to an interesting PR link that drive traffic to my stream.
A photo I shot during gay pride got used in a German blog called kruez.net yesterday. I don't read German so I don't really know what it's about, but what I do know is that it threw 1000+ views to that photo in a single day:
To be exact, Flickr Stats reported that 1,565 visits came from that article, which amounts to 92% of its overall traffic. This was surprising to me considering that the link to the photograph appears at the very end of the article.
Needless to say, my original fear where of losing control is all gone. I am quite happy with the decision to switch.
GoCrossCampus is the latest online game swiping across the college dorms on the internet.
Built as a massively multi-player online strategy game similar to board games like Risk, this online gaming venture created by four Yalies and a Columbia undergrad is being compared to Facebook by the New York Times.
It's not another social networking site (thank goodness) but the game play that's easy to pick up reminds me a little bit of the snowball-throwing apps that made Facebook successful (and consequently annoying), and consequently helps you maintain the weak ties (and thus by network theories, strong connections) in your social network.
I tried it out today playing on the Yale alumni game:
Friends of the SML Universe would note that according to this screenshot, SML is currently controlled by Morse. SML, in this case, refers to Sterling Memorial Library, and should not be confused with yours truly.
In a gist, each participant represents a member of a larger team, each has a captain which can give private orders to its team mate. Participants made their own move for each turn (which lasts for a day?) following the masterminds of their team leaders (or not). Over time, teams conquer territories which resembles real physical location of the place.
I had fun so far, and during the visit spotted some old friends from college.
The games online currently are targeted to students and alumni of selected universities, but they are open to organizations who may wish to play.
Design and the Elastic Mind is the latest exhibition at MoMA with a focus on "the ability of designers to grasp momentous advances in technology, science and human behavior and convert those changes into objects and systems that people can understand and use." ...Huh?
Don't get it. No problem, fire up your browser and get an overview of the exhibit on the project's site to check out the projects together with an innovative navigational model that link you to related projects. Pretty nifty.
As reported by Mashable, the color war on Twitter is the latest collaborative fun to show your support for your favorite color.
Apparently how this thing works is you go through the list of color teams that exist, decide which one you want to back, and then follow that color. You get to choose between red, green, yellow, blue, orange, pink, gold, off-white, plaid, fuscia, clear, white, purple, stripe and puce (and Ze Frank is seemingly heavily supporting the green team)
An interesting presentation by Garret Dimon on interface design, filled with quotes and examples. Presented originally at the Web Visions 2007 Improving Interface Design Workshop.
This is a quick post because Twitter has now become my number 1 English killer: my sentences are malformed and I can no longer write beautiful proses that Mr Herz can manifest.
That said, I am becoming increasingly annoyed by what it appears to be the end of an era of transparent UIs: there is not just an explosion of sites in "beta" but also sites filled with rounded corners and gradient-ware that I believe is stealing the audience from the content and function that a webapp is trying to do.
While Tufte held his flag against the chart junk that's obscuring the presentation of chart data, I proclaim the that UI junk must die: they are adding more visual stuff to adjust which adds no value to your app.
An interface, like well-set typography, should be transparent: that is, that the user should not be made aware that its existence. As soon as you attract users to look at how beautiful your tabs and buttons are, your content is nowhere to be focused. Surely your content is more important?